local L = BigWigs:NewBossLocale("Gothik the Harvester", "koKR")
if not L then return end
if L then
	L.add_death = "추가 몹 죽음 알림"
	L.add_death_desc = "추가된 몹 죽음을 알립니다."

	L.trainee = "수련생" -- Unrelenting Trainee NPC 16124
	L.deathKnight = "죽음의 기사" -- Unrelenting Death Knight NPC 16125
	L.rider = "기병" -- Unrelenting Rider NPC 16126
end

L = BigWigs:NewBossLocale("Grobbulus", "koKR")
if L then
	L.injection = "돌연변이 유발"
end

L = BigWigs:NewBossLocale("Heigan the Unclean", "koKR")
if L then
	L.teleport_yell_trigger = "여기가 너희 무덤이 되리라."
end

L = BigWigs:NewBossLocale("The Four Horsemen", "koKR")
if L then
	L.mark_desc = "징표를 알립니다."

	L[16062] = "모그레인" -- Surname of Highlord Mograine
	L[16063] = "젤리에크" -- Surname of Sir Zeliek
	L[16064] = "코스아즈" -- Surname of Thane Korth'azz
	L[16065] = "블라미우스" -- Surname of Lady Blaumeux
end

L = BigWigs:NewBossLocale("Kel'Thuzad", "koKR")
if L then
	L.KELTHUZADCHAMBERLOCALIZEDLOLHAX = "켈투자드의 방"

	L.engage_yell_trigger = "어둠의 문지기와 하수인, 그리고 병사들이여! 나 켈투자드가 부르니 명을 받들라!"
	L.stage2_yell_trigger1 = "자비를 구하라!" -- CHECK
	L.stage2_yell_trigger2 = "마지막 숨이나 쉬어라!"
	L.stage2_yell_trigger3 = "최후를 맞이하라!"
	L.stage3_yell_trigger = "주인님, 도와주소서!"
	L.adds_yell_trigger = "좋다. 얼어붙은 땅의 전사들이여, 일어나라! 너희에게 싸울 것을 명하노라. 날 위해 죽고, 날 위해 죽여라! 한 놈도 살려두지 마라!"
end

L = BigWigs:NewBossLocale("Noth the Plaguebringer", "koKR")
if L then
	L.adds_yell_trigger = "일어나라,병사들이여" -- 일어나라,병사들이여! 다시 일어나 싸워라!
end

L = BigWigs:NewBossLocale("Instructor Razuvious", "koKR")
if L then
	L.understudy = "죽음의 기사 수습생"
end

L = BigWigs:NewBossLocale("Thaddius", "koKR")
if L then
	L[15929] = "스탈라그"
	L[15930] = "퓨진"

	L.stage2_yell_trigger1 = "잡아... 먹어주마..."
	L.stage2_yell_trigger2 = "박살을 내주겠다!"
	L.stage2_yell_trigger3 = "죽여주마..."

	L.add_death_emote_trigger = "%s|1이;가; 죽습니다."
	L.overload_emote_trigger = "%s|1이;가; 과부하 상태가 됩니다."
	--L.add_revive_emote_trigger = "%s is jolted back to life!"

	--L.polarity_extras = "Additional alerts for Polarity Shift positioning"

	--L.custom_off_select_charge_position = "First position"
	--L.custom_off_select_charge_position_desc = "Where to move to after the first Polarity Shift."
	--L.custom_off_select_charge_position_value1 = "|cffff2020Negative (-)|r are LEFT, |cff2020ffPositive (+)|r are RIGHT"
	--L.custom_off_select_charge_position_value2 = "|cff2020ffPositive (+)|r are LEFT, |cffff2020Negative (-)|r are RIGHT"

	--L.custom_off_select_charge_movement = "Movement"
	--L.custom_off_select_charge_movement_desc = "The movement strategy your group uses."
	--L.custom_off_select_charge_movement_value1 = "Run |cff20ff20THROUGH|r the boss"
	--L.custom_off_select_charge_movement_value2 = "Run |cff20ff20CLOCKWISE|r around the boss"
	--L.custom_off_select_charge_movement_value3 = "Run |cff20ff20COUNTER-CLOCKWISE|r around the boss"
	--L.custom_off_select_charge_movement_value4 = "Four camps 1: Polarity changed moves |cff20ff20RIGHT|r, same polarity moves |cff20ff20LEFT|r"
	--L.custom_off_select_charge_movement_value5 = "Four camps 2: Polarity changed moves |cff20ff20LEFT|r, same polarity moves |cff20ff20RIGHT|r"

	--L.custom_off_charge_graphic = "Graphical arrow"
	--L.custom_off_charge_graphic_desc = "Show an arrow graphic."
	--L.custom_off_charge_text = "Text arrows"
	--L.custom_off_charge_text_desc = "Show an additional message."
	--L.custom_off_charge_voice = "Voice alert"
	--L.custom_off_charge_voice_desc = "Play a voice alert."

	L.left = "<--- 왼쪽으로 <--- 왼쪽으로 <---"
	L.right = "---> 오른쪽으로 ---> 오른쪽으로 --->"
	L.swap = "^^^^ 방향 전환 ^^^^ 방향 전환 ^^^^"
	L.stay = "==== 움직 이지마 ==== 움직 이지마 ===="

	--L.chat_message = "The Thaddius mod supports showing you directional arrows and playing voices. Open the options to configure them."
end
