if select(2,UnitClass("player")) ~= "HUNTER" then return end
if( GetLocale() ~= "zhTW" ) then return end

local YaHT = select(2, ...)
local L = {
["Profiles"] = "設定",
["Overview"] = "一般",
["Options"] = "選項",
["Lock"] = "鎖定",
["Lock / Unlock the timer bar for drag."] = "鎖定或解鎖計時條以拖動",
["Width"] = "寬度",
["Set the width."] = "調整寬度",
["Height"] = "高度",
["Set the height."] = "調整高度",
["Scale"] = "縮放",
["Set the scale."] = "調整縮放",
["Alpha"] = "透明度",
["Set the alpha."] = "調整透明度",
["Movement alpha"] = "移動透明度",
["Set the alpha while moving."] = "移動時的透明度。",
["Bar options"] = "計量條選項",
["Bar texture"] = "計量條材質",
["Bar border"] = "計量條邊框",
["Background options"] = "背景選項",
["Background"] = "背景",
["Show a background."] = "顯示背景",
["Background texture"] = "背景材質",
["Background Color"] = "背景顏色",
["Border options"] = "邊框選項",
["Border"] = "邊框",
["Show a border."] = "顯示邊框",
["Border texture"] = "邊框材質",
["Border Color"] = "邊框顏色",
["Timer Color"] = "計時顏色",
["Draw Color"] = "拉弓顏色",
["Fill from middle"] = "從中央開始填充",
["Extend the bar from the middle outwards."] = "從中央向兩側延伸。",
["Castbar options"] = "施法條選項",
["Show this on the default castbar."] = "在預設施法條上顯示。",
["Announce options"] = "通報選項",
["Announce %s"] = "通報%s",
["Enable / disable the announcement."] = "啟用或停用這項通報",
["Announce failed %s"] = "通報%s失敗",
["Announce in"] = "通報在",
["The channel in which to announce."] = "選擇將通報發送到哪個頻道。",
["Whisper"] = "密語",
["Channel"] = "頻道",
["Raid Warning"] = "團隊警告",
["Say"] = "說",
["Yell"] = "大喊",
["Party"] = "隊伍",
["Raid"] = "團隊",
["Channel/Playername"] = "頻道／玩家名",
["Set the channel or player for whisper."] = "輸入要密語的玩家名或發送通報的頻道名",
["Announce Message"] = "通報訊息",
["Announce Fail Message"] = "通報失敗訊息",
["Set the message to be broadcasted."] = "設定通報訊息的格式。",
["announcemsg"] = "對%s施放寧神射擊！",
["announcefailmsg"] = "對%s施放的寧神射擊失敗了！",
}

YaHT.L = L
